Horned Warrior Gauntlets
Gauntlets of the horned warriors, keepers of the tower, made from a thick metal
Increases all stats by 1.
If you’re rune level 1 you gain the following effects:
Grants an additional 1 Vig, 1 End, 1 Mind.
Rhythm of War – Whenever you perform a non-spell attack or jump, you gain an effect that increases the damage of your spells by 10%. While this is active, whenever you cast spells, you recover 5% total HP. This effect lasts for 7 seconds.
Whenever you cast a spell, you gain an effect that increases the damage of your non-spell attacks by 10%. While this is active, whenever you perform non-spell attacks, you recover 5% total FP. This effect lasts for 7 seconds.
Horned Warrior Greaves
Greaves of the horned warriors, keepers of the tower
Shaped to resemble the unclothed form of a hero from older times.
Increases all stats by 1.
If you’re rune level 1 you gain the following effects:
Grants an additional 1 Vig, 1 End, 1 Mind.
Dimensional Shift – When you drink a cerulean flask, you become invulnerable for 10 seconds or until you perform your next attack, spell or jump.
Horned Warrior Armor
Armor of the horned warriors, keepers of the tower
Increases all stats by 2.
If you’re rune level 1 you gain the following effects:
Grants an additional 1 Vig, 1 End, 1 Mind.
Drake’s Dynamism – When you drink a crimson flask, the resource cost of your next 3 attacks or spells is reduced by 100%.
Additionally, you gain 25% increased absorption and become less likely to be staggered until the third attack or spell is performed.
The ochre fabric is draped over a chest-piece made to resemble the unclothed form of a hero from older times.
Horned Warrior Helm
Attire of the horned warriors, keepers of the tower
Helm featuring a crown of sturdy tangled horns, allowing the wearer to invoke divinity.
Increases all stats by 1.
If you’re rune level 1 you gain the following effects:
Grants an additional 1 Vig, 1 End, 1 Mind.
Master of All – When you drink your Flask of Wondrous Physick, you gain an effect that increases all damage you deal, increases poise damage you deal, reduces the stamina cost of attacks, decreases the FP cost of spells and decreases the FP cost of weapons skills by 1% each time you perform an attack or cast a spell. This effect stacks up to a total of 25% and lasts for 2 minutes. When the primary effect ends, all stacks will also end.
Additionally, while active, each time you perform an attack or cast a spell, 5% of your total HP, FP and stamina are recovered.