Prisoner

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A wretched prisoner locked in a dungeon,
an inauspicious path.


Path of the Prisoner

The Prisoner favors no particular attribute or damage type.


Starting Location

Limgrave - Within a cell at the end of Gael Tunnel on the border of Caelid

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Starting Equipment

Club
Prisoner Set

Starting Level: 1

VGR 10 DEX 10
MND 10 INT 10
END 10 FTH 10
STR 10 ARC 10

Notable Armor Sets

Horned Warrior Set

Horned Warrior Gauntlets - Stormveil Castle
Horned Warrior Greaves - Hermit Village
Horned Warrior Armor - Subterranean Shunning-Grounds
Horned Warrior Helm - Belurat, Tower Settlement

Eccentric's Set

Eccentric's Manchettes - Witchbane Ruins
Eccentric's Breeches - Caria Manor
Eccentric's Armor - Redmane Castle
Eccentric's Hood - Heretical Rise

All-Knowing Set

All-Knowing Gauntlets - Fort Haight
All-Knowing Greaves - Academy Crystal Cave
All-Knowing Armor - Leyndell
All-Knowing Helm - Given by Gideon after discovering Mohgwyn Dynasty Mausoleum

Notable Weapons

The Prisoner Class has no unique class weapons

Unique Armor Ability Requirements

The Prisoner class notable armor sets only function to their full potential while remaining unleveled at Rune Level 1.