Ragged Gloves
Gauntlets pieced together from scavenged metal
Increases STR and DEX by 1, increases bow range by 7 and bow damage by 1%.
If you do not have a weapon (ranged weapons excluded) equipped with INT/FTH scaling, this item has the following effect:
Survivalist’s Recuperation – When you draw your bow or take aim with a crossbow, for each second you hold it, you recover 7% of total HP.
Ragged Loincloth
Greaves pieced together from scavenged metal
Increases STR and DEX by 1, increases bow range by 7 and bow damage by 1%.
If you do not have a weapon (ranged weapons excluded) equipped with INT/FTH scaling, this item has the following effect:
Scavenger’s Resourcefulness – When you drink a Cerulean Flask, you gain an effect that increases your STR, DEX and END by 1 each time you shoot an arrow or bolt, or throw any type of throwing weapon. This effect lasts for 1 minute.
Ragged Armor / Alt
Armor pieced together from scavenged metal
Increases STR and DEX by 2, increases bow range by 14 and bow damage by 2%.
If you do not have a weapon (ranged weapons excluded) equipped with INT/FTH scaling, this item has the following effect:
Secrets of the Wild – When you drink a Crimson Flask, you gain an effect that eliminates all stamina consumption for 20 seconds.
Ragged Hat / Alt
Helm pieced together from scavenged metal
Increases STR and DEX by 1, increases bow range by 7% and bow damage by 1%.
If you do not have a weapon (ranged weapons excluded) equipped with INT/FTH scaling, this item has the following effect:
Masterful Improvisation – When you drink your wondrous physick, you gain an effect that lasts for 2 minutes that causes a secondary effect each time you shoot an arrow or bolt, or throw any type of throwing weapon, this effect increases all damage you deal and your total absorption by 1% and can stack with itself up to a total of 15%. When the duration of the primary effect expires, all stacks will also end.